Today I added a “base”, what will later turn into the mothership. It is basically a circle that you can fly over and drop of your resources. This updates the HUD with total amount of resources, later on this will show total amount gathered by the team.
I have decided that the Single-player part of the game will be either just a tutorial, or playing with and against AI’s. A campaign of some sort would just feel forced since the whole game is built around the multi-player-part.
I feel that to be able to make this into the game I want it to be, I will need more experience. So I have decided to pick up at least one other project which I will tell more about later on. This one is a collaboration with another game- and art-designer This means I can focus on just the programming part, which is what I need. This will probably mean that the development of this game will be even slower, but I will try to at least make small steps forward with this project while I work on the other one.
He will also help out with the art for this game, so that’s great news!