So today I added the ability to harvest asteroids with a “laser beam” or something like that. It makes the asteroid shrink and then finally disappear (don’t worry, this is not how it will actually look later. Just playing around atm).
When lasering the asteroids it fills up the “harvested” variable to a maximum of 100. This is shown in the “system-window” on the HUD, without explaining text. The last row on the system-window is numbers of asteroids left in the game.
From here I think it’s time to implement the different modes and the ability to change between them, add a status-text showing which mode you have and something that says like rerouting energy: 77% done when switching between those.